Do not be Afraid of Making Movies

A masterpiece was born because it was created. There is no work without a creator, that there is a creator who is not aware that he had been working. An artist can not be separated from the reality, no matter what happens and no matter how small it is a reality that affects the part of his work. Although some say that the work is the fruit born of imagination, it should also be remembered that the imagination is a concrete proof of the existence of reality.
One interpretation of reality is emerging film work, be it in the form of documentaries and feature films are now being favored by our society, both for rural and urban people. The villagers can catch the picture of reality that exist in the city through films that show the life of the city. Instead the city can explore the village life through movies that take a rural background. Through the work of the film, a reality can be packaged, presented and then enjoyed by anyone.
Apart from the manipulation of reality that can not be denied is often done in a film work, the existence of a reality that is displayed is concrete evidence that the filmmakers do not let go of reality going on around him.
Indie or independent is often interpreted as independence or self-sufficient, and if we raced on this definition, the independent has a space for freedom. Freedom in the work.
"Freedom" is the word that means that indie film is to give freedom to the author in implementing the desire, skill or concept itself. Without any frills in the form of a deposit or the demands of others, such as the surrogate producer or supervisor, market demands, etc.., Born film really showcases the work of the author originality.
The film is a bid for indie artists to showcase his very own movies freely and expressively without any contamination or surrogate demands of others. The artist who is able to work with great emotion and maximize fruit own thoughts.
Exploration Thought
Exploration thought I interpret as the utilization of the ability to think for the birth of an idea or thought that maximum fruit, without any coercion or pressure both psychologically and materially.
As often mentioned by many experts in the field of health and medicine in particular that the human intellect has such great wealth. How heavy is the work of thought that would be born if the man in question can maximize their own reasoning. Similarly, in a work of film, the birth of a great movie and a successful course of the exploration process begins thinking of the owner of the idea of ​​the film is concerned.
Indie film that in fact the trend or preferred genre in particular young people is one of the event proper to carry out the exploration process of thought, due to the position or the age of the young, especially those that have not been contaminated with many problems in life, thinking that birth would be possible to explored to the fullest.
There is freedom in exploring ideas in indie films then trigger the birth of new colors in the film arena especially in our country. This can be seen particularly in the works of student films are generally still idealistic and satisfaction oriented ideas, without too much thought about aspects of any material benefit.
In the film work as my students and colleagues-armed Unisba Journalism 2003 -, in the making of our film entitled "Mail-Box", made his own story ideas, movie soundtracks are created and arranged himself, the film character played by himself, Working alone technical field (movie team) as well as financial else much more out of their own money. Although some support from faculty funds, the rest of us a patch of links that we find yourself.
It is certainly experienced by other fellow students and indie filmmakers in general. Aspects of satisfaction in work is a priority then the idea of ​​absolute freedom of an indie film became one of the demands to be met.
Indie films as a means of exploration of ideas is one of the solutions to facilitate creativity, filmmakers-especially young filmmakers are still looking for identity, the existence or career, and with such means then there is no reason to think that the gift of the ability possessed ekpslorasi not be maximum, especially the youth is claimed to be more sensitive to the reality that developed around it.
Surely we would be more proud if the work that we make is the result of hard work alone. Agree? ***
(Posted: Pulpit Academic / College / Mind / Thursday, October 6, 2005)source: http://deniborin.multiply.com/reviews/item/4
making a film is the outpouring of the soul, thoughts, concepts and dreams do not ever be afraid to make a film work because making a film is not as difficult as what is in fikirkan.
start with a small example.
* Start dreaming* Start imagining* Try to pour your dreams in a concept of imagination* Start writing on a piece of paper (usually this is rather difficult, try pouring anything you fikirkan in writing)* Looking for a friend to discuss your concept* When it is steady, try to recruit a team preformance crew filming you* Looking for references to movies, tasks, and job masing2 division* Do not ever give up because at this stage of work commitments filming your patience will be tested* Do not ever put off any job* Be a project officer who always cheer your team* Do not be stuck with an existing concept, so let your concept is kept flowing* The next step is editing, give the job to a professional.* Assist your editor to fit the concept and your imagination* The last launcing you will get satisfaction when you are given the appreciation of the film by others* And thank all the suggestions and criticism to your progress in your next film
 

This Photos With the World's Most Beautiful Natural Scenery

God will not cease always work in our lives. His creations are always presented before us. Melonproperty.com / blogs previously featured photos of creation God made ​​many people amazed. Now the pictures below is the second part of his tiddak less beautiful with previous photographs.

Collection of landscape photos below shows the greatness of God is so great that it will definitely encourage us praise His greatness. You would say Subhanallah guaranteed!

If there are homes for sale there must be a line up in droves to buy it. Imagine living among beautiful scenery, surely everyone want.





















 
 

AUDIO MIXER


Top of Form
In the world of professional audio, a mixing console, whether analog or digital, or also called a soundboard / mixing desk (soundboard) is a functioning electronic equipment blends (more popular with the term "mixing"), setting paths (routing) and change level, as well as dynamic harmonization of the audio signal. Signal - a signal that has been modified and arranged later confirmed by the final amplifier or power amplifier.
Audio mixers are widely used in various purposes, including recording studios, public call system (public address) systems, sound reinforcement, broadcasting both radio and television, post production and film making. An example of a simple application, a musical performance, for example, is extremely inefficient if we use each amplifier to strengthen every part of both singers and vocal musical instrument played by the accompanying band.
Here audio mixer will be an important part as a point gatherers from each microphone is installed, set the size of the sound level so that the sound level balance of both vocal and music will be reached before amplified by an amplifier.
Mixer is one of the most popular after the microphone. We know him better as the mixer, maybe most of us call it that because its function is to mix all the votes cast, then download seimbangkannya, making salura two-channel (stereo if LR, and one that mono), and then send it to the cross-over of new active fed to the power amplifier and finally to the speakers.
Mixing console received various sources of noise. Can of microphone, instrument, CD player, tape deck, or DAT. From here it is easy to do input and output level settings ranging from very soft to hard. If we suppose that an audio system iu suppose as human body, snake cable can we suppose that the nervous system, and the mixing console as the heart.
If there is a problem with it, it means the system is currently in big trouble. One of the most important requirement is a good mixing console input has a good gain, eq settings are also good. So will thus do more perfect setting and optimal for each microphone input, or whatever the sound source. There are many typical settings contained in a mixing console.

STRUCTURE OF AUDIO MIXER

   
Audio mixing consul Yamaha 2403 audio mixing console on live performance applications
Line inputs (input) is usually divided into several sections:
§ Input Jacks / amplifier front of the microphone (Microphone preamps)
§ Basic input controls
§ Channel EQ (High, Mid high, Mid and low)
§ Routing Section including Direct Outs, Aux-sends, Panning control and addressing subgroups
§ Input faders
§ subgroup faders
§ Output controls including Master level controls, EQ and / or Matrix routing
In consul-made yamaha mixer next few sections are given color codes to facilitate rapid identification by the operator.
Depending on the type mixernya, whether it's mono or stereo input has a line input with its own settings on each input. On most mixers, each channel has a XLR input type, RCA, or Jack input size of 1/4 inch.
Basic input controls
Below each input, there are usually several rotary controller (knobs, pots). The first is usually a gain setting or called trim. Input will set the signal from external equipment and controls, and it will adjust the amount of gain or attenuation of the signal necessary for adequate signal level to the next process. In this step, where most of the noise and interference will have a big impact, which usually have a microphone gain of approximately +50 dB, the gain of this magnitude could be impaired.
Balanced inputs and connectors, such as XLR type, Tip-Ring-Sleeve (TRS) jacks 1/4 inch, this will reduce the interference problem. Then be many entry points after level buffer / gain, whereby if any send or return from outside the processor will only affect the canal. input point (INSER points) are typically used to manage the effects of signal amplitude, such as limiting noise (noise gate), pelebar (expander) and Compression (compressor).
Auxiliary send routing
The Auxiliary send a signal that directs separate entrance to an auxiliary lane that can be used with external equipment. . Auxiliary sends, whether it is pre-fader or post-fader, where the level of a pre-fade send is set by the Auxiliary send control, whereas post-fade sends depend on the position fadernya channel. . Auxiliary sends can also to send signals to external processors such as reverb, which can then be fed back to enter through another channel or incorporated into an existing auxiliary returns on the mixer. Pre-fade auxiliary sends can be used to provide a monitor mix to musicians onstage, where the monitor mix is ​​independent from the main mixing line.

     
Mixing boards used for live performances.
Channel EQ
Further channel setting is channel EQ. These settings adjust equalization tones low frequency tone (bass), middle tone (midrange) and high tones (treble). In most of the consul mixing width (24 channels or more) usually have sweep equalization in one or more frequency bands was called parametric equalizer. Mixer with a smaller size to have some or no at all this equalizer. Equalizer also set the frequency level set Siara cliping not happen that would interfere with the sound quality of the resulting channel. some mixer still have a common equalizer controls the output level.
Subgroup and mix routing
Each channel on the mixer has an audio taper-shaped rotary potentiometer or potensio meter slider to control the volume level of each channel to make it easier. The number of inputs to determine how well the existing audio faders. Then from each channel that is incorporated into the track playing "mix", or still be subdivided into several submix. The complexity of this arrangement depends on what applications will be used mixer. And also, the mixer is provided "insert point" for each bus or also on the overall mix.

 

Definition Audio


Audio In communication systems characterized by sound, electrical signals are used to bring the element of sound. The term is also commonly used to describe the system - a system that deals with the recording and transmission systems that capture / capture sound, sound carrier transmission connection, amplifiers and more.

RANGE - RANGE AUDIO

Audio visual: soundsistem device that comes with the appearance of images, often used for presentations, home theater, etc..
Audio Streaming: a term used to listen to the broadcast live via the Internet. Unlike the other way, the download file and run it on our computer when the download has finished, we can hear the stream directly without the need to download the file at once. There are various audio streaming, such as Winamp (mp3), RealAudio (ram) and liquid radio.
Audio Modem Riser: A plug-in card for an Intel motherboard which contains the circuit or circuits audio and modem. AMR contains analog functions (codes) that dipelukan for modem operations and or audio
Digital music played with MP3 Player, iPodDigital music using digital signal process sound reproduction. In the process of digitizing the analog music recording format, songs or digital music format has varied depending on the technology used, namely:MP3MP3 (MPEG Audio Layer 3) is the most popular format in digital music. This is because a smaller file size with quality not inferior to an audio CD. The format was developed and patented by the Fraunhofer Institute. With a bitrate of 128 kbps, MP3 files are of good quality. But the successor to MP3 Pro-MP3-format offers the same quality with half the bitrate of MP3. MP3 Pro is compatible with MP3. The MP3 player can play MP3 files Pro-but not as good as the sound quality device that supports MP3 Pro.WAVWAV is a sound de-facto standard in Windows. Originally result ripping of CDs recorded in this format before being converted to another format. But now this step is often skipped because the file format is compressed and therefore usually not large.AACAAC stands for Advanced Audio Coding. This format is a standard part of the Motion Picture Experts Group (MPEG), since MPEG-2 standard introduced in 1997. Sample rate is offered to 96 KHz or twice MP3. This format is used Apple on its online music store, iTunes. The quality of music in this format pretty well even at low bitrate. iPod, portable digital music player from Apple, is the leading devices support this format.WMAFormat at Microsoft, Windows Media Audio (WMA) is the preferred vendor for support for online music Digital Rights Management (DRM). DRM is a feature to prevent the piracy of music, it was feared by the current music studio. Excess WMA music quality is better than MP3 or AAC. This format is quite popular and is supported by software and the latest hardware in general.Ogg VorbisOgg Vorbis is the only file format that is open and free. Other formats mentioned above generally patented and developer software or the hardware maker must pay a license for a product that can play the file associated with the format.In terms of quality, excess Ogg Vorbis is a high quality padabitrate lower than other formats. Popular software, Winamp and pioneer Rio portable MP3 player supports this format in the models. Nevertheless, hardware support for this format is still rare.Real AudioOne format that is commonly found in low bitrate. The format of RealNetworks is commonly used in audio streaming services. At 128 kbps bitrate up RealAudio using the standard MPEG-4 AAC.MIDIOne audio format is better suited to the sound produced olehsynthesizer or other electronic devices, but not suitable for the conversion of the analog voice because it is not very accurate. Formatted files are small and are often used in cell phones as a ringtone.

 

Animation


Animation is the rapid display of a sequence of images to create an illusion of movement. The most common method of presenting animation is as a motion picture or video program, although there are other methods. This type of presentation is usually accomplished with a cameraand a projector or a computer viewing screen which can rapidly cycle through images in a sequence. Animation can be made with either hand rendered art, computer generated imagery, or three-dimensional objects, e.g. puppets or clay figures, or a combination of techniques. The position of each object in any particular image relates to the position of that object in the previous and following images so that the objects each appear to fluidly move independently of one another. The viewing device displays these images in rapid succession, usually 24, 25 or 30 frames per second.

[edit]History

Five images sequence from a vase found in Iran
An Egyptian burial chamber mural, approximately 4000 years old, showing wrestlers in action. Even though this may appear similar to a series of animation drawings, there was no way of viewing the images in motion. It does, however, indicate the artist's intention of depicting motion.
Early examples of attempts to capture the phenomenon of motion drawing can be found in paleolithic cave paintings, where animals are depicted with multiple legs in superimposed positions, clearly attempting to convey the perception of motion.
A 5,000 year old earthen bowl found in Iran in Shahr-i Sokhta has five images of a goat painted along the sides. This has been claimed to be an example of early animation. However, since no equipment existed to show the images in motion, such a series of images cannot be called animation in a true sense of the word.
A Chinese zoetrope-type device had been invented in 180 AD.The phenakistoscope, praxinoscope, and the common flip bookwere early popular animation devices invented during the 19th century.
These devices produced the appearance of movement from sequential drawings using technological means, but animation did not really develop much further until the advent of cinematography.
There is no single person who can be considered the "creator" of film animation, as there were several people working on projects which could be considered animation at about the same time.
Georges Méliès was a creator of special-effect films; he was generally one of the first people to use animation with his technique. He discovered a technique by accident which was to stop the camera rolling to change something in the scene, and then continue rolling the film. This idea was later known as stop-motion animation. Méliès discovered this technique accidentally when his camera broke down while shooting a bus driving by. When he had fixed the camera, a hearse happened to be passing by just as Méliès restarted rolling the film, his end result was that he had managed to make a bus transform into a hearse. This was just one of the great contributors to animation in the early years.
The earliest surviving stop-motion advertising film was an English short by Arthur Melbourne-Cooper called Matches: An Appeal(1899). Developed for the Bryant and May Matchsticks company, it involved stop-motion animation of wired-together matches writing a patriotic call to action on a blackboard.
J. Stuart Blackton was possibly the first American film-maker to use the techniques of stop-motion and hand-drawn animation. Introduced to film-making by Edison, he pioneered these concepts at the turn of the 20th century, with his first copyrighted work dated 1900. Several of his films, among them The Enchanted Drawing (1900) and Humorous Phases of Funny Faces (1906) were film versions of Blackton's "lightning artist" routine, and utilized modified versions of Méliès' early stop-motion techniques to make a series of blackboard drawings appear to move and reshape themselves. 'Humorous Phases of Funny Faces' is regularly cited as the first true animated film, and Blackton is considered the first true animator.
Fantasmagorie by Emile Cohl, 1908
Another French artist, Émile Cohl, began drawing cartoon strips and created a film in 1908 called Fantasmagorie. The film largely consisted of a stick figure moving about and encountering all manner of morphing objects, such as a wine bottle that transforms into a flower. There were also sections of live action where the animator’s hands would enter the scene. The film was created by drawing each frame on paper and then shooting each frame onto negative film, which gave the picture a blackboard look. This makesFantasmagorie the first animated film created using what came to be known as traditional (hand-drawn) animation.
The author of the first puppet-animated film (i.e. The Beautiful Lukanida (1912)) was the Russian-born (ethnically Polish) director Wladyslaw Starewicz, known as Ladislas Starevich.
Following the successes of Blackton and Cohl, many other artists began experimenting with animation. One such artist was Winsor McCay, a successful newspaper cartoonist, who created detailed animations that required a team of artists and painstaking attention for detail. Each frame was drawn on paper; which invariably required backgrounds and characters to be redrawn and animated. Among McCay's most noted films are Little Nemo (1911), Gertie the Dinosaur (1914) and The Sinking of the Lusitania (1918).
The production of animated short films, typically referred to as "cartoons", became an industry of its own during the 1910s, and cartoon shorts were produced to be shown in movie theaters. The most successful early animation producer was John Randolph Bray, who, along with animator Earl Hurd, patented the cel animation process which dominated the animation industry for the rest of the decade.
El Apóstol (Spanish: "The Apostle") was a 1917 Argentine animated film utilizing cutout animation, and the world's first animated feature film.
Computer animation has become popular since Toy Story (1995), the first animated film completely made using this technique.
In 2008, the animation market was worth US$68.4 billion.
 

Intel Launches 8-Core Itanium Processor Latest


CALIFORNIA - Intel processor manufacturer giant based in California USA recently announced a new processor, the Itanium 9500 series. Tools for computer brain that is devoted to this enterprise has a high level of processing power to support 8-core.

Reported Overclockersclub, Friday (11/09/2012), Intel introduced the Itanium processor 9500 which claimed the most powerful Intel output for data center computing. With new chip that contains 3.1 billion transistors, the kitchen runway is capable of handling the most CPU-based server powerful.

Intel brings eight cores instead of four cores. Itanium 9500 comes with 54 MB of on-die cache memory and up to 2TB of RAM low voltage (low-voltage).

Intel Itanium 9500 revealed that 2.4-fold faster than the generation Intel Tukwila processors. This processor is also capable of handling heavy data workloads such as business analytics, databases and enterprise resource planning applications.

New frequency will range from 1.73 GHz to 2.53 GHz. In addition, the thermal design power (TDP) from 130-170 watts. Intel Itanium 9500 series are available at this time (number of 1000 units) and priced from USD1.350 to USD4.650 price.
 

Editing Video


For this article I will share with my friends about video editing stories, what is the video editing, well from his words also caught video ediiting, yes means editing the video. The steps that I used to do in mendegit video are as follows:
1. Taking video
In video capture, many ways to do as for the ways friends can be learned by looking at other sources because here I can not elaborate on the techniques of shooting.
2. video capture
What is the capture, of the sense that I make myself are capturing is a way to transfer video data from tape to the form of data that can be received on a computer (confused huh ...?) May point to say is move data capture video from tape to the computer. The various formats of video files that are commonly used when capture is a format avi or mpeg ga. But in general, avi, this is because of the type mentahan avi files can be imported into adobe premiere to do editing. Beside that avi video file has better quality, but in pity remain very considerable size. For the type of mpeg files, not all can be imported into a video editing software. But with the type of mpeg files are generally smaller than the avi to video capturean with the same duration.
3. Editing
After the video capture, this is a core part of the video editing, the editing part, as for the software that is commonly used for video editing is Pinacle, Adobe Premiere, Ulead, Movie Maker etc.. The additional tools-tools commonly in use for additional is 3dmax, Flash, Amor (to change into another swf file video files such as avi, mov, etc.), and astro (software that generates text file type swf). Many techniques are commonly used in editing among other techniques often used is a blue screen techniques easiest ya ya if we edit the video using adobe premiere (out I've nyobanya use it) by using a blue screen then all the blue the video will be seen does not exist. There are many other possible teknik2 which I will write in this blog in a different part, this is because there are techniques that can be used only on certain software. But now that the technology is very advanced software once, then editing technique is less noticed because it has much effect fasilitas2 video which is provided directly by video editing software.
4.Render
What is the rendering, from my own understanding can be said to unite renders frame-edited video that we have, from a variety of videos that we cut into pieces, and we join in jadiin into one video file, while the results of the video files are plain resulting from the rendering is avi and mpeg too, oh yes we are currently making a video using PAL mode, I also do not know why, but for the region's outstanding televisi2 Indonesia said the support the same video with the type of PAL. From the results of this renderan video file we can change again to DVD, VCD, RMVB and so by using converter software.

That's four main steps are commonly used in video editing. For more details about how pengcapturean, the tools used in performing pengcaputeran I will explain in the next article, as well as a variety of techniques in video editing and shooting techniques. Thank you so ...

 

Volleyball


Volleyball is a team sport in which two teams of six players are separated by a net. Each team tries to score points by grounding a ball on the other team's court under organized rules.[1] It has been a part of the official program of the Summer Olympic Games since 1964.
A scene of Volleyball play in Ervadi village.
The complete rules are extensive. But simply, play proceeds as follows: a player on one of the teams begins a 'rally' by serving the ball (tossing or releasing it and then hitting it with a hand or arm), from behind the back boundary line of the court, over the net, and into the receiving team's court. The receiving team must not let the ball be grounded within their court. The team may touch the ball up to 3 times but individual players may not touch the ball twice consecutively. Typically, the first two touches are used to set up for an attack, an attempt to direct the ball back over the net in such a way that the serving team is unable to prevent it from being grounded in their court.
The rally continues, with each team allowed as many as three consecutive touches, until either (1): a team makes a kill, grounding the ball on the opponent's court and winning the rally; or (2): a team commits a fault and loses the rally. The team that wins the rally is awarded a point, and serves the ball to start the next rally. A few of the most common faults include:
  • causing the ball to touch the ground outside the opponents' court or without first passing over the net;
  • catching and throwing the ball;
  • double hit: two consecutive contacts with the ball made by the same player;
  • four consecutive contacts with the ball made by the same team.
  • net foul: touching the net during play.
  • foot fault: the foot crosses over the boundary line when serving
The ball is usually played with the hands or arms, but players can legally strike or push (short contact) the ball with any part of the body.
A number of consistent techniques have evolved in volleyball, including spiking and blocking (because these plays are made above the top of the net, the vertical jump is an athletic skill emphasized in the sport) as well as passingsetting, and specialized player positions and offensive and defensive structures.